Wind from the Sea in a binder
90 cards, drawn as facing spreads. Change the pockets or the order and the plan redraws.
Wind from the Sea · card number · 9 pockets · sections run on — 10 pages · 5 sheets
#001 Oddish
#002 Gloom#003 Vileplume#004 Vileplume
#005 Paras
#006 Parasect
#007 Bellsprout
#008 Bellsprout
#009 Weepinbell
#012 Exeggcute
#013 Exeggutor#014 Exeggutor
#015 Tangela
#016 Scyther
#017 Scyther
#018 Pinsir
#021 Vulpix#022 Ninetales#023 Ninetales
#024 Ponyta
#025 Rapidash#026 Entei#027 Entei
#028 Tentacool#029 Tentacruel#030 Tentacruel
#031 Slowpoke
#032 Slowbro
#033 Horsea
#034 Horsea
#035 Seadra
#036 Chinchou
#037 Lanturn
#038 Remoraid#039 Octillery#040 Octillery#041 Kingdra#042 Kingdra
#043 Chinchou#044 Lanturn#045 Lanturn
#046 Mareep
#047 Flaaffy#048 Ampharos#049 Ampharos
#050 Exeggcute#051 Exeggutor#052 Slowking#053 Slowking
#054 Mankey
#055 Primeape
#056 Onix#057 Sudowoodo#058 Sudowoodo
#059 Larvitar
#060 Pupitar
#061 Doduo
#062 Dodrio
#063 LickitungWind from the Sea laid out 10 pages deep. Browse the set →
How to read it
Page one sits alone on the right, the way an opened binder does, so pages two and three face each other rather than one and two. Getting that backwards is the single most common mistake in a hand-drawn plan and it puts every spread out by one for the rest of the set.
A sheet of plastic holds two pages, one on each side, so the sheet count is what you actually order. The empty pockets are counted separately from the ones at the very end, because a gap left on purpose to align a section is a decision and a ragged last page is not.
Ticking what you own is stored in this browser only. It is not your account binder: this is a tool for planning a binder you have not filled yet, and putting a login in front of it would be putting a login in front of a spreadsheet. The completion race is where the account binder lives.








