Miracle Crystal in a binder
75 cards, drawn as facing spreads. Change the pockets or the order and the plan redraws.
Miracle Crystal · card number · 9 pockets · sections run on — 9 pages · 5 sheets · 6 empty pockets
#002 Ivysaur
#003 Venusaur
#004 Celebi ☆
#005 Treecko
#006 Grovyle
#007 Seedot
#008 Gulpin
#009 Swalot
#010 Cacnea
#011 Charmander
#012 Charmeleon
#013 Torchic
#014 Ludicolo δ
#015 Numel
#016 Camerupt
#017 Kingler δ
#018 Squirtle
#019 Wartortle
#020 Krabby#021 Mudkip
#022 Marshtomp
#023 Swampert
#024 Lotad
#025 Lombre
#026 Wingull
#027 Luvdisc
#028 Fearow δ
#029 Pelipper δ
#030 Electrike
#031 Manectric
#032 Charizard δ
#033 Alakazam ☆
#034 Sceptile ex δ
#035 Spoink
#036 Grumpig
#037 Shuppet
#038 Banette
#039 Duskull
#040 Dusclops#041 Jirachi
#042 Diglett
#043 Dugtrio
#044 Combusken#045 Blaziken
#046 Meditite
#047 Medicham
#048 Cacturne δ#049 Blastoise
#050 Spearow
#051 Jigglypuff
#052 Wigglytuff
#053 Tauros
#054 Igglybuff
#055 Whismur
#056 Loudred#057 Exploud
#058 Skitty
#059 Delcatty ex
#060 Nuzleaf#061 Shiftry
#062 Sableye
#063 MawileMiracle Crystal laid out 9 pages deep. Browse the set →
How to read it
Page one sits alone on the right, the way an opened binder does, so pages two and three face each other rather than one and two. Getting that backwards is the single most common mistake in a hand-drawn plan and it puts every spread out by one for the rest of the set.
A sheet of plastic holds two pages, one on each side, so the sheet count is what you actually order. The empty pockets are counted separately from the ones at the very end, because a gap left on purpose to align a section is a decision and a ragged last page is not.
Ticking what you own is stored in this browser only. It is not your account binder: this is a tool for planning a binder you have not filled yet, and putting a login in front of it would be putting a login in front of a spreadsheet. The completion race is where the account binder lives.

